← HUBMISSION 02 // CIVILIZATION BUILDER
HISTORY + CIVICS + ECONOMICS + DESIGN

BUILD A WORLD
THAT CAN SURVIVE.

A settlement needs more than houses. Make choices about geography, resources, work, rules, trade, and safety—and be ready to defend your reasoning.

0 of 9 civilization decisions made
01

Name Your Civilization

02

Water & Food

03

Jobs & Trade

04

Rules & Safety

05

Defend Your Design

Historians and archaeologists make claims from evidence. Explain why your choices make sense for the landscape you chose.

Next: turn these decisions into the settlement map and physical model from the curriculum.