← HUBMISSION 02 // CIVILIZATION BUILDER
BUILD A WORLD
THAT CAN SURVIVE.
A settlement needs more than houses. Make choices about geography, resources, work, rules, trade, and safety—and be ready to defend your reasoning.
0 of 9 civilization decisions made
01
Name Your Civilization
02
Water & Food
03
Jobs & Trade
04
Rules & Safety
05
Defend Your Design
Historians and archaeologists make claims from evidence. Explain why your choices make sense for the landscape you chose.
Saved here and to the shared parent record.